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ElevenLabs · ElevenLabs SFX

Design any sound from text with ElevenLabs SFX

From footsteps to UFOs, describe any sound effect and ElevenLabs SFX renders it as studio-grade audio — perfect for film, games, podcasts, and UI.

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What ElevenLabs SFX can do

Prompt-to-SFX

Type a description and get a tailored sound effect — from ambience to impacts to whooshes.

0.5s to 22s clips

Pick exact duration for stings, transitions, or rolling ambience up to twenty-two seconds long.

Prompt influence dial

Balance creative interpretation and literal matching with a prompt-influence value from zero to one.

Studio audio quality

High-fidelity output suitable for film, games, podcasts, and premium product experiences.

Foley and ambience

Generate bespoke Foley, room tones, vehicles, creatures, and natural environments without a sound library.

Limitless variations

Reroll the same prompt to audition multiple takes and pick the best performance for your cut.

Built for real creators

Film and video Foley

Create unique footsteps, cloth rustle, prop hits, and environment ambience without renting a Foley stage or combing through libraries.

Game audio and UI stingers

Design attack sounds, power-ups, menu clicks, and creature vocalisations that match your art style exactly — no placeholder audio.

Podcast and YouTube sound design

Add transitions, whooshes, impacts, and ambient beds that make your cut feel produced instead of edited on a laptop.

Product and brand sonic moments

Prototype UX sounds, notification tones, and brand mnemonics in seconds, then iterate on prompt influence until it fits.

Specifications

Provider
ElevenLabs
Input
Text prompt
Min duration
0.5 seconds
Max duration
22 seconds
Prompt influence range
0 – 1 (default 0.3)
Output format
MP3 (44.1 kHz) / WAV (48 kHz)
Auto-duration
Supported (model infers length)

How Popcraft uses ElevenLabs SFX

ElevenLabs SFX is available from the Audio Studio's SFX mode and is wired into the AI Agent audio step for automated sound design. Describe the sound you need — "glass shattering on stone, close mic, dry" — set duration between 0.5 and 22 seconds, and tune the prompt-influence slider to control how literal the take is. Generated clips save to your asset library and drop straight onto the SFX track of the Remotion timeline alongside voiceover, BGM, and video.

Frequently asked questions

ElevenLabs SFX is a text-to-sound-effect model that generates bespoke audio — Foley, ambience, impacts, UI sounds, creatures — from natural-language prompts. Popcraft exposes it from the Audio Studio and the AI Agent pipeline.

You describe the sound in text, set a duration between 0.5 and 22 seconds, and optionally adjust prompt influence. The model synthesizes a matching clip that you can reroll, download, or drop onto a timeline.

Yes. Free Popcraft accounts include credits that cover sound effect generation. Paid plans and top-ups unlock heavier usage so you only pay for the renders you keep.

ElevenLabs permits commercial use of generated sound effects on its paid plans, and audio rendered through Popcraft inherits those rights. Always review the current ElevenLabs and Popcraft terms for your use case.

Between 0.5 seconds and 22 seconds per generation. For longer ambience you can loop or chain multiple clips together on the Remotion timeline.

Prompt influence ranges from 0 to 1 and controls how literally the model follows your description. Lower values allow more creative interpretation; higher values produce results that stick closer to the exact wording.

Open the Audio Studio in SFX mode, type a prompt, set duration and prompt influence, and hit generate. The clip lands in your asset library and can be added to any Remotion timeline or Agent project.

Ready to try ElevenLabs SFX?

Start creating in seconds with 100 free credits — no card required.

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